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Priority list

During the last meeting we came up with a list of functions that we want to implement and put them into two prioritised lists, one for each team. Team Rodrigo & Natalie Mesh creation (primitives)   MESH OPERATIONS Extrude (face) Translate (object + face + vertex) Rotate (object + face Color (object + face) Subdivide (face) Scale (object + face) Delete (object + face)   MISC Highlight nearest (object + face + vertex) Undo & Redo ---------------------------------------------  Projected progress line  3D grid shader (toggle points/lines/off) Dissolve (vertex) Align items to a grid Mirroring mode for edits   Operations on an axis  Save 3d files Open 3d files Team Tom & Alvaro Networking (2 player collaboration)  User movement User scale Mode toggle button (object, face, vertex)  Highlight nearest (object + face + vertex) Rotate and translate tool Menu tool icons and text Multi-select  (obje...

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Working on the VR setup and Circle Menu before the "Hello World" demo.

First look at input system

Hello World!