Priority list
During the last meeting we came up with a list of functions that we want to implement and put them into two prioritised lists, one for each team. Team Rodrigo & Natalie Mesh creation (primitives) MESH OPERATIONS Extrude (face) Translate (object + face + vertex) Rotate (object + face Color (object + face) Subdivide (face) Scale (object + face) Delete (object + face) MISC Highlight nearest (object + face + vertex) Undo & Redo --------------------------------------------- Projected progress line 3D grid shader (toggle points/lines/off) Dissolve (vertex) Align items to a grid Mirroring mode for edits Operations on an axis Save 3d files Open 3d files Team Tom & Alvaro Networking (2 player collaboration) User movement User scale Mode toggle button (object, face, vertex) Highlight nearest (object + face + vertex) Rotate and translate tool Menu tool icons and text Multi-select (obje...